天花板通风口 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形234
- 顶点232
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVoverlapping
描述
Ceiling Vent is a high quality, low poly asset originally modeled in 3DS Max 2016. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision.
The main renders and wireframes were done in Marmoset Toolbag 2. Default renders in 3ds Max will NOT look like the preview images. The Marmoset scenes for the renders and wireframes ARE included with the model.
||SPECS||
Low Poly Model (1 Object)
ceilingvent
|| Geometry ||
452 Total Tris
234 Total Polys
232 Total Verts
Polygons are all quads or tris, no n-gons
Model unwrapped manually to make most efficient use of the UV space
Model scaled to approximate real world size (inches)
Dimensions: W:32'' x L:32'' x H:3.4''
Model centered at the origin
All textures, materials and objects named appropriately
Tested in Marmoset Toolbag 2
Tested in Unreal Engine 4
No special plug-ins needed to use this product
.obj and .fbx versions exported from 3ds Max 2015
|| Textures ||
1024x1024 diffuse, specular, gloss, normal and ambient occlusion (AO) maps
Textures in .tga format
Model texture paths are stripped
One final note: Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
Oct 01, 2019
添加日期
Feb 13, 2022
最后更新
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