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地窖 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
0 访问量
VBITYBY

规格

  • 几何polygonal
  • 多边形428
  • 顶点537
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

3ds Max
(.max)
65 MB

other
Cellar_3DS_MAX_2014_ AND_TEXTURE.rar
FBX
(.fbx)

Cellar_FBX.rar
OBJ
(.obj)

Cellar_OBJ.rar

描述

"Cellar" low poly model for optimized game engine, Unreal Engine, Unity. Made in 3DS Max 2014 and textured in SubstancePainter2.0.1. [Inside the package] -Original fail 3DS Max 2014 textures in PNG format in a resolution of 2048x2048 pixels -Files in FBX_2014 format, OBJ -Textures optimized game engine: Unreal Engine 4, Unity5 in TGA format, there are two sets of textures in 2048x2048 resolution and 4096x4096 pixels. -2uv map, the default and Lightmap. -Model corresponds to a global scale. [A list of available files] Models: -Cellar.fbx -Cellar.ma (3DS Max 2014) -Cellar.obj Texture: ~ Unity5 package: -Cellar_AlbedoTransparency -Cellar_SpecularSmoothness -Cellar_Normal -Cellar_Door_AlbedoTransparency -Cellar_Door_SpecularSmoothness -Cellar_Door_Normal ~ Unreal Engine 4 package: -Cellar_BaseColor (D).tga -Cellar_Normal (N) -Cellar_MetallicRoughnessOcclusion(C) -Cellar_Door_BaseColor (D).tga -Cellar_Door_Normal (N) -Cellar_Door_MetallicRoughnessOcclusion(C) ~ More maps: -Cellar_BaseColor -Cellar_Height -Cellar_Roughness -Cellar_Metallic -Cellar_Normal -Cellar_Normal_DirectX -Cellar_Door_BaseColor -Cellar_Door_Height -Cellar_Door_Roughness -Cellar_Door_Metallic -Cellar_Door_Normal -Cellar_Door_Normal_DirectX Render held in Marmoset Toolbag 2.07 The scene in 3DS Max 2014 is not configurable, and render not performed. For those who want to vizualezirovat scene in 3DS Max, additionally invested texture. For more information, do not hesitate to contact me.
Jul 31, 2020 添加日期
Mar 08, 2022 最后更新

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