准直仪Docter Sight II 3D模型
0
规格
- 几何polygonal_quads only
- 多边形5,702
- 顶点5,723
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
3d model Collimator Docter Sight II
Created in Cinema 4D R19 and shown with Advanced Render.
Native The file is equally correctly opened in 19, 20 and in the 18 version of Cinema 4D
Modeled for subdivision - only quads polygons.
Model is built to real-world scale.
Used C4D scene units: centimeters. The size: Length 4,6 cm, Height 2,4 cm, Width 2,5 cm.
SPEC:
3d model consists of 6 objects.
polygons: 5702
points: 5723
Subdivision Surface Level 1:
polygons: 28514
points: 28559
Subdivision Surface Level 2:
polygons: 96932
points: 96977
Textures:
The scene has 2 materials, 6 texture resolution (4096x4096) in format JPEG(.jpg)., Included HDRI map.
Other formats exported as base mesh:
3DS
OBJ
FBX (6(2010))
DAE (COLLADA 1,4)
In 3DS format model converted to polygons at subdivision level 1. Triangulated. Names are shortened.
To other multi formats, you need to apply the subdivision modifier after importing it into your 3d editor.
And in all cases, to obtain an image of a shiny metal, the scene must have a source of environment HDRI map.
For correct display of textures, Subdivision Surface needs to be switched to Boundary or Edge mode.
Abbreviations of names of textures:
Color - Color, Color reflection
Difus - Diffusion, Color
Refl - Reflection, Color reflection
Roug - Roughness
Bump - Bump, Displacement
Norm - Normal
Oct 28, 2019
添加日期
Dec 20, 2021
最后更新
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