大卫·吉安·洛伦佐·贝尼尼 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形151,380
- 顶点104,510
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVmixed
描述
3D Model David by Gian Lorenzo Bernini
V-Ray Material set up as V-Ray materials for marble shader.
Rendering was done in 3ds Max 2012 with V-Ray 2.3
4096 pixels and lower metal textures
Also you will find the .ztl file of the Model, if you want to decimate him.
I have render with Displace set up at Modifier, using Gamma 2.2 with Frame Buffer .
ZBrush 4R6
Sep 28, 2020
添加日期
Dec 07, 2021
最后更新
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