玻璃刀黄铜 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形1,036
- 顶点1,132
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
A modern glass cutter made of brass.
The glass cutter is completely ready for use in visualization. Just put the model in your scene and render.
The native file is Max 2016 and the rendering is made in mental ray, with 1 Skylight and 2 mr Area Omni.
The model has real-world scale and is centered at 0, 0, 0, (the glass cutter is 17,5 centimeters high).
The model is not intended for subdivision.
Model info:
-Polys: 1036
-Verts: 1132
-Tris: 24 (2,3 %)
-Quads: 1012 (97,7 %)
-Scene helpers: 1
-Scene lights: 3
-Camera: 1
-Objects: 1 (properly named)
Maps:
-DIFF 512x512 .jpg
-BUMP 512x512 .jpg
-SPEC 512x512 .jpg
-Glare streaks 500x500 .tiff
The dae, 3ds, obj and fbx is exported from Max 2016.
The glass cutter is completely ready for use in visualization. Just put the model in your scene and render.
The native file is Max 2016 and the rendering is made in mental ray, with 1 Skylight and 2 mr Area Omni.
The model has real-world scale and is centered at 0, 0, 0, (the glass cutter is 17,5 centimeters high).
The model is not intended for subdivision.
Model info:
-Polys: 1036
-Verts: 1132
-Tris: 24 (2,3 %)
-Quads: 1012 (97,7 %)
-Scene helpers: 1
-Scene lights: 3
-Camera: 1
-Objects: 1 (properly named)
Maps:
-DIFF 512x512 .jpg
-BUMP 512x512 .jpg
-SPEC 512x512 .jpg
-Glare streaks 500x500 .tiff
The dae, 3ds, obj and fbx is exported from Max 2016.
Nov 12, 2019
添加日期
May 04, 2022
最后更新
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