大峡谷景观 40x40km 3D模型
0
规格
- 几何polygonal_quads only
- 多边形80,000
- 顶点40,401
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnone
描述
MODEL OF THE GRAND CANYON
:: Scene Information ::
3dsmax 2015
V-Ray 3.60.03
LWF
maps: yes, included
shader: VRrayMtl
the area is 40x40km wide
:: Geometry ::
metric system [cm]
layers are used
subdivided and displaced geometry
stack is not collapsed
use the Turbosmooth modifier to reduce/increase the polycount and level of displacement
polycount of 80.000 before subdivision for displacement
:: Materials ::
V-Ray materials
maps are included
:: Lightsetup ::
daylight system (included)
the shadow is baked into the diffuse texture due to satellite images
:: Formats ::
3dsmax 2015
OBJ (only plane with UVWs, use subdivision and displacenment of your 3d package to displace the plane)
FBX (only plane with UVWs, use subdivision and displacenment of your 3d package to displace the plane)
Sep 29, 2020
添加日期
Mar 17, 2022
最后更新
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