酒店走廊区 3D模型
规格
- 几何polygonal_quads/tris
- 多边形4,358
- 顶点4,675
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
The parts can easily been used to build up interesting game levels etc.
Inverted wall paper maps can create - for example - a new game level (1 inverted map is attached).
The sections are completely ready for use in visualization or game. Just put the models in your scene, arrange and render.
The native file is Max 2016 and the rendering is made in mental ray, with 1 Daylight System and
2 mr Area Omni.
The sections has realworld scale and is centered at 0, 0, 0, (the sections are 2,5 meters high).
The models is not intended for subdivision.
Model info (complete set):
-Polys: 4358
-Verts: 4675
-Tris: 9
-Quads: 4349
-Objects: 11 (properly named)
-Scene helpers: 3
-Scene lights: 3
-Cameras: 1
Maps:
DIFF, SPEC and BUMP maps are used, with standard size 2048x2048.
The dae, obj and fbx is exported from Max 2016.
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