华为Ascend P7 3D模型
0
规格
- 几何subdivision
- 多边形19,931
- 顶点21,867
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVmixed
描述
Huawei Ascend P7 mobile phone.
High-detailed.
Modeling in 3DS Max 2013 and rendered with VRay 2.3
Huawei_Ascend_P7_max.zip contains 2 .max files:
1:Huawei_Ascend_P7_render_Vray.max
The preview scene.
Vray renderer 2.3 setup and materials.Includes Vray-materials.
2:Huawei_Ascend_P7_turntable.max
Vray turntable animation scene.
Vray renderer 2.3 setup and materials.Includes Vray-materials.
Textures:
01.Huawei_Ascend_P7_back_dots.jpg - 800x800 px.
02.Huawei_Ascend_P7_back_panel_radial_lines.jpg - 3500x3500 px.
03.Huawei_Ascend_P7_brushed_metal.jpg - 2500x2500 px.
04.Huawei_Ascend_P7_homescreen.jpg - 880x1560 px.
05.Huawei_Ascend_P7_radial_relect.jpg - 2000x2000 px.
06.notebook_pano_lighting.hdr - 1700x850 px.
07.notebook_pano_reflecton.hdr - 1700x850 px.
Fully detailed, textured model. Detailed enough for close-up renders.
In the folder"maps" you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 21867 vertices,19931 polygons.
With Turbosmooth on=2 : 287549 vertices, 559798 polygons.
No postproduction on the preview renders.
NOTE: Vray is required for the Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The "obj.zip" is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.
Feb 28, 2018
添加日期
Jan 13, 2021
最后更新
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