模块化栏杆套件 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形1,261
- 顶点1,608
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVoverlapping
描述
This product is intended for game/real time/background use. It is a set of six different railing pieces that can be arranged to create many different kinds of railings.
This model is not intended for subdivision.
This is a high quality; low poly asset originally modeled in 3DS Max 2013. The normal map was baked from a high poly model, making this product look very detailed without using many polygons.
The main renders and wireframes were done in Marmoset Toolbag 2.
||SPECS||
Low Poly Model (6 Objects)
• singlepole
• straight80 (80 inches long)
• straight40 (40 inches long)
• straight16 (16 inches long)
• 90degcurve
• end
|| Geometry ||
• 2522 Total Tris
• 1261 Total Polys
• 1608 Total Verts
• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space
• Model scaled to approximate real world size (inches)
• Model centered at the origin
• All materials and objects named appropriately
• Tested in Marmoset Toolbag 2
• Tested in the Unreal Engine 4
• Tested in Unity
• No special plug-ins needed to use this product
• .obj and .fbx versions exported from 3ds Max 2013
|| Textures ||
• 1024x1024 diffuse, specular, gloss, ao (Ambient Occlusion) and normal maps
• Model texture paths are stripped
• Photoshop CS6 texture source file also available for download.
One final note: Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
Oct 15, 2019
添加日期
Oct 17, 2022
最后更新
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