机械臂假肢装配完毕 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形50,959
- 顶点51,728
- 纹理Yes
- 索具化Yes
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
Rigged Arm Prosthesis 3d model ready for render and animation.
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Hight quality.
The minimal amount of tris.
Was meticulously modeled as close as possible to the original arm.
All geometry is smoothed ready (just apply Turbosmooth to Geometry layer child nodes).
All objects in scene are named properly.
The overall dimensions are nearly 75x185x85 mm.
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Rig (works only in 3ds max)
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3 types of controllers:
TheRed one - Main controller to move, rotate and scale the hole arm.
Blue ones - for rotation of upper phalanges.
Green ones - for rotation of lower phalanges.
Purple one - for rotation of upper phalange of the big finger.
All other parts of geometry will move as they should automatically.
All controllers are limited in their movements and rotations.
All controllers are frozen to the default state. To turn them back just click Alt+RMB and select Trasform To Zero.
Be cafeful - if you want to rotate more than one controllers simultaneously make shure that you Use Pivot Point Center.
By default all helpers, lights and cameras are hidden.
By default the geometry layer is frozen for comfortable selection of controllers.
By default the arm has the pose as on signature image. So to turn the pose to default just select all controllers, click Alt+RMB and select Trasform To Zero.
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Both Corona and V-ray scenes are included.
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3ds max 2017 file format
One UV map for all geometry
Textures size is 8192x8192
UV's are non-ovelapping
Polygons - 50959
Verticles - 51728
Sep 16, 2020
添加日期
Jul 25, 2024
最后更新
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