雪铲 3D模型
0
规格
- 几何polygonal
- 多边形6,592
- 顶点6,845
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
This is a model of a snow shovel.
This scene was built in Maya 2010 and rendered using
mental Ray. Lighting was achieved using an image applied to
Mental Ray's Image based lighting node then rendered with
Mental Ray Final Gather.
Images were comped in Photoshop using ambient occlusion.
Shovel face has a texture map for defuse. Map was created
in photoshop cs6 and is included.
Wood texture is a Maya procedural texture with custom settings.
Poly and Vert counts are totals for all geometry in
the scene at lowest subdivision levels.
Geometry edges have been softened using
soften edge node.
The scene contains a control curve under which, all geometry
is parented. The curve contains a custom attribute called
SMOOTH, which has settings from 0 to 2. Should there be the
need to smooth the model, use this setting do add subdivisions
to all geomety.
Renders were done with this attribute set to Smooth 1.
Faces: 6592
Vertices:6845
Sep 30, 2019
添加日期
Feb 12, 2022
最后更新
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