Stilo ST5FN风格赛车头盔 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形9,965
- 顶点10,261
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
High-poly, ultra-realistic racing helmet model in the style of Stilo ST5FN ZERO with textures and templates.
The helmet is modeled in low-poly, but high-poly versions can be generated easily by increasing the subdivision level. I suggest using subdivision Level 1 or 2 depending on the size and the original polycount of the object. A subdivision modifier (TurboSmooth) is applied by default in both the native 3DS Max and Keyshot optimized OBJ formats, but you need to add the modifier manually in case you import from other exchange format (FBX, standard OBJ).
The scenes contain 30 objects. (The objects are grouped.)
Mesh Totals (without subdivision):
============================
Polygons: 9965
Vertices: 10261
Real-word scale (without HANS):
============================
Length: 33,3cm
Width: 25,7cm
Height: 2,66cm
Texture resolution
============================
helmet_diffuse.tga - 4096x4096 | Diffuse map (Helmet)
helmet_opacity.tga - 4096x4096 | Opacity map (Helmet and Visor)
hans_diffuse.tga - 2048x2048 | Diffuse map (HANS)
Every object of the helmet is UV mapped and textured. The textures are high resolution, so they are suitable even for extreme close-ups. The textures are in TGA 24bit format, the rendering assets (logos and labels) are PNG files.
The rendering scene, materials and settings I used are NOT included, the 3D scene comes with standard materials. However, a Keyshot optimized OBJ file is included as exchange format, so you can make your own renders quickly.
For more details please download the documentation.
Jun 18, 2020
添加日期
Aug 26, 2021
最后更新
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