3d Model - Male Underwear & Suit 3D Model
4
Specifications
- Geometrypolygonal_quads only
- Polygons5,236
- Vertices2,646
- TexturesYes
- RiggedYes
- AnimatedYes
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
LIMITED PRICE OF 19$ !!
Male low-poly model in Underwear ready to use in videogames and for architecture renders at medium distance, originally created for a Virtual Mall. Fully textured and rigged, ready to be animated.
The model is fully quads with nice edge loops and animation friendly topology. Great base mesh for any artist to modify or use as reference. Included the ztool.
Also included a animation of a walking cycle for the underwear version. one set of hair, one fully rigged version of the character with a suit & 5 additional poses as gift in all formats!
Specifications:
Native : Maya 2012
Included Formats : MAX / FBX / OBJ / ZTOOL
Scale: 1:1 ( cm units)
Polygon Count:
Underwear : 5236
Suit : 3664
Hair : 380
Textures : PNG & TGA.
One set for each Underwear / Suit / Hair.
Diffuse : 1024 x 1024
Specular : 1024 x 1024
Normal : 1024x1024
* Remember to download
Render: Native Mental Ray, and also can be rendered with any third party.
Rigging : Maya version is completely rigged with nice curve controls for custom animations.
Maya Rig features:
Reverse lock Foot. For advanced control over ankles, feet ball, and toes.
Spine stretchy feature. IK Spline technique based on Weta Digital.
Spine advance twisting performance.
Chest advance control. Can be used independently or following body.
Fk Arms. Better for animations required for this character.
Fingers global control. Presets for open/closed & spread/contract of hand fingers. Making it easier for finger posing.
Rotate orders established to avoid gimbal lock.
3dMax Rig :Skeleton and Skinning Exported from Maya. Fully Functional and Pose-able.
FBX Rig: Skeleton and Skinning Exported from Maya. Fully Functional and Pose-able.
Feedback is welcomed! So don't hesitate to contact me.
MAYA FIXES VERSION : 14 - 06 - 2013
- Relative textures! Fixed issue with texture paths being absolute instead of relative. Just have to set up your directory project correctly before opening the scene.
- Rigged the Suit! Included in the maya files.
Jan 16, 2018
date added
Nov 12, 2021
last update
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