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Human Ear 3D Model

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Human Ear royalty-free 3d model - Preview no. 1
Human Ear royalty-free 3d model - Preview no. 2
Human Ear royalty-free 3d model - Preview no. 3
Human Ear royalty-free 3d model - Preview no. 4
Human Ear royalty-free 3d model - Preview no. 5
Human Ear royalty-free 3d model - Preview no. 6
Human Ear royalty-free 3d model - Preview no. 7
Human Ear royalty-free 3d model - Preview no. 8
Human Ear royalty-free 3d model - Preview no. 9
Human Ear royalty-free 3d model - Preview no. 1
Human Ear royalty-free 3d model - Preview no. 2
Human Ear royalty-free 3d model - Preview no. 3
Human Ear royalty-free 3d model - Preview no. 4
Human Ear royalty-free 3d model - Preview no. 5
Human Ear royalty-free 3d model - Preview no. 6
Human Ear royalty-free 3d model - Preview no. 7
Human Ear royalty-free 3d model - Preview no. 8
Human Ear royalty-free 3d model - Preview no. 9
46
25
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
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Out Of Light

Specifications

  • Geometrypolygonal
  • Polygons678
  • Vertices0
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedNo
  • Unwrapped UVsunknown

Formats & Files

3ds Max
(.max)

mentalray
SrP_Ear_max8.zip
3ds Max
(.max)

mentalray
SrP_Ear_max2009.zip

Description

Realistic Human Ear. Created with 3ds max in 2007. Modelled using correctly sculpted edge loop topology quads, and easy to sculpt onto a medium to high detail head mesh. Base mesh is 678 faces. MeshSmooth Iterations 1 = 2712 Faces. Ears come in all shapes and sizes, but this is one of the best and most recognisable reference ear models you will find anywhere on the net. It has neat and tidy geometry and can be manipulated to match any ear shape very easily, and uses correctly formed edge loops. There are a lot of ear models for sale but a lot of them are looking like they have been hit with a baseball bat a few times, with messy topology that will be hard to manipulate into other forms, and some of them are a lot more expensive! You can see from the wire-layered isoline previews that perfect edge loop topology has been used all the way through. There is no difference between the edge formations when switching from the base mesh to mesh/turbo-smooth isoline display, and no triangles forming. Zip file contains 1 max file, 1 Mat & texture.
Sep 25, 2018 date added
Oct 26, 2020 last update

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