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Motorcycle concept 3D Model

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Royalty Free LicenseAll extended uses
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Works out of the box
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Bazooka_Joe

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons179,866
  • Vertices180,151
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsmixed

Formats & Files

OBJ
(.obj)
25 MB

Moto.obj
3ds Max
(.max)
30 MB

corona 4
Moto_corona_2017.max
3ds Max
(.max)
30 MB

vray Next
Moto_v-ray_2017.max

Description

High quality hard surface model ready for render. Corona and V-Ray scenes are included. The concept is unique. Most polygons are quadrified. Minimal numder of tris. 180000 Polygons. 12 jpg texture maps from 1024x1024 to 4098x4098 px. System Unit Scale is in centimeters. Overall dimensions are ~240x83x125cm (LxWxH). All geometry is in separate layer. Just select child nodes and apply TurboSmooth before rendering. All cameras, lights and hepler planes for them are in separate layer. Render settings are applied. To turn on Volume light from headlights just go to Environment and effects (click '8) and in Atmosphere effects select Volume light and activate it. There is only one controller in '0' layer to move/rotate the hole geometry. By default it is rotated on 10 degrees. NOTE: This model contains poles (more than 5 edges that converge to a single vertex.)
Jan 29, 2020 date added
Jul 25, 2024 last update

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