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Roman sword (Gladius) 3D Model

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Roman sword (Gladius) royalty-free 3d model - Preview no. 1
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Roman sword (Gladius) royalty-free 3d model - Preview no. 1
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Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
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Hane3D

Specifications

  • Geometrypolygonal
  • Polygons4,169
  • Vertices4,233
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

(.unknown)
5 MB

Roman_Scabbard_Highpoly_v1.4.ply
(.unknown)

Roman_Scabbard_Lowpoly_v1.4.ply
(.unknown)
1 MB

Roman_Sword_Highpoly_v1.4.ply
(.unknown)

Roman_Sword_Lowpoly_v1.4.ply
OBJ
(.obj)
6 MB

Roman_Scabbard_Highpoly_v1.4.obj
OBJ
(.obj)

Roman_Scabbard_Lowpoly_v1.4.obj
OBJ
(.obj)
1 MB

Roman_Sword_Highpoly_v1.4.obj
OBJ
(.obj)

Roman_Sword_Lowpoly_v1.4.obj
FBX
(.fbx)
2 MB

Roman_Scabbard_Highpolyv1.4.fbx
FBX
(.fbx)

Roman_Scabbard_Lowpolyv1.4.fbx
FBX
(.fbx)

Roman_Sword_Highpolyv1.4.fbx
FBX
(.fbx)

Roman_Sword_Lowpolyv1.4.fbx
Collada
(.dae)
14 MB

Roman_Scabbard_Highpoly_v1.4.dae
Collada
(.dae)

Roman_Scabbard_Lowpoly_v1.4.dae
Collada
(.dae)
3 MB

Roman_Sword_Highpoly_v1.4.dae
Collada
(.dae)

Roman_Sword_Lowpoly_v1.4.dae
3DS
(.3ds)

Roman_Scabbard_Highpoly_v1.4.3ds
3DS
(.3ds)

Roman_Scabbard_Lowpoly_v1.4.3ds
3DS
(.3ds)

Roman_Sword_Highpoly_v1.4.3ds
3DS
(.3ds)

Roman_Sword_Lowpoly_v1.4.3ds
Blender
(.blend)
3 MB

cycles 2.78c
Roman_Sword_Scabbard_v1.4.blend
Blender
(.blend)
26 MB

cycles 2.79
Roman_Sword_Scabbard_v1.5.blend

Description

| Model Context| This roman sword is made in Blender 2.78c. The materials are created in Substance. The exported textures were reimported in Blender and setup using the PBR workflow metallic/roughness. The model can be used in broadcast, advertising, realistic (game) environments. Model is built to real-world scale - the unit system is metric and has a length of approx. 69 cm. No third-party renderer or plug-ins needed. | Mesh Specs | Model is subdivision ready. Texturesets were created for the original and a 2 subdivision highpoly version. Original: Vertices: 4169 Polygons: 4233 Highpoly (Subdiv 2): Vertices: 67135 Polygons: 67000 | Texture Specs | Materials were created in Substance. For the lowpoly and Subdiv 2 textures are included for PBR Metal/Rough (BaseColor, Roughness, Metallic, Normal and Height) and texturesets for Unreal Engine 4 and Unity. Render setup for Blender: the materials (exported textures form Substance) are setup in Cycles (see the presentation images for examples of Blender (Cycles) renders. Included textures: Texture sets are added for Unreal Engine 4, Unity 5 and PBR (metallic/roughness). | Included file formats | - .BLEND - .FBX - .OBJ - .DAE - .PLY - .3DS
Jul 30, 2020 date added
Mar 10, 2022 last update

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