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Statue Napoleon Include sources 3D Model

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sharknight

Specifications

  • Geometrypolygonal_tris only
  • Polygons19,234
  • Vertices9,579
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files


Napoleon.tbscene.zip
188 MB

Napoleon.spp.zip
74 MB

Napoleon_Source.obj.zip
156 MB

Napoleon_Source.stl.zip
105 MB

Napoleon_Source.ZPR.zip
44 MB

Textures.zip
14 MB

Textures_UE.zip
FBX
(.fbx)
1 MB

Napoleon_2010.fbx.zip
FBX
(.fbx)
17 MB

Napoleon_2017.fbx.zip
Maya
(.ma)
2 MB

default_scanline
Napoleon.mb.zip

Description

Low poly model of Statue of Napoleon on Horse. Equestrian statue of Napoleon, 1868, located since 1930 in Laffrey (a village south of Grenoble (Isre, french Alps) in a place named "prairie de la Rencontre"(meeting meadow), the place where Napoleon went forward to meet soldiers who came to arrest him. Made for realtime render engines like UE/Unity and VR. But could be use in non-realtime renders (Vray, Cycles, Arnold) as well. Polygons: 19234 Verts: 9579 Units in Maya: cm Dimensions (H,W,L): 576.7 x 232.5 x 533.9 cm One mesh. One UV map. One material. You can choose textures specially for your various workflow (PBR, Specular/Gloss and non standard shaders). Texture maps included: 1. BaseColor / Albedo (sRGB) 2. Diffuse 3. NormalMap (Y+) 4. Displacement / Bump / Height 5. Metallic 6. Roughness 7. Glossiness 8. Specular Color 9. IOR - Index Of Reflection mask (for VRAY) 10. Specular Intensity 11. Specular NoGGX - Without GGX reflections 12. Specular IOR NoGGX - For IOR workflow without GGX 13. AmbientOcclusion 14. Cavity (Curvature) And additional textures which used for checking errors: 1. Emissive Color 2. Opacity (actually not use in model. just for checking) For UnrealEngine, for example, use only 1,3,4,5,6,13 Textures in PNG format with resolution 2048x2048. Napoleon.mb.z Maya binary version: 2017 includes pbr shader for example (metallic/roughness) Napoleon_2017.fbx.z FBX version: 2016/2017 includes textures Napoleon_2010.fbx.z FBX version: 2010 only mesh with material Source files: Napoleon.stl.z Raw voxel model in STL Napoleon_Source.obj.z Shell of voxel model in OBJ (for import to Zbrush) Napoleon_Source.ZPR.z Model in Zbrush with 5.6 millions points Napoleon.spp.z Project for Substance Painter 2.5 with all source layers.

Dec 24, 2019 date added
Nov 30, 2021 last update

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