Steak and Tomatoes 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons5,845
- Vertices5,873
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
3d model steak cooked meals
SUBDIVISION INFO:
Subdivision lvl 0
Polys: 5.845
Verts: 5.873
Subdivision lvl 1
polys: 46.760
verts: 23.408
TEXTURE INFO:
All textures are TGA format
Using texture:
Plate_vcols.tga = 4096x4096
Steik_vcols_compos.tga = 4096x4096
Steik_occlusion.tga = 4096x4096
Steik_normals_gamma2.2.tga = 4096x4096
list_vcols_compos.tga = 4096x4096
tomato_Full_vcols_compos.tga = 4096x4096
tomato_Full_normals_gamma2.2.tga = 4096x4096
tomato1_vcols_compos.tga = 4096x4096
tomato1_normals_gamma2.2.tga = 4096x4096
cucumber_vcols_compos.tga = 4096x4096
cucumber_normals_gamma2.2.tga = 4096x4096
plate_sous_vcols.tga = 4096x4096
Sous_vcols.tga = 4096x4096
(In the archive there are two kinds of normal maps, with a value range of 1.0 and 2.2 range)
RENDER INFO:
Render vray made in version 3.0 with a value range of 2.2
Scene INFO:
The manager layers 3d model is referred to as 'Steik'
lights - 'Lights_steik' (Turn off the visibility)
The unit of measurement in the scene - centimeters
ARCHIVES INFO:
Steik_3DS.rar (only 3ds file)
Steik_FBX.rar (only fbx file)
Steik_max_2012.rar (max 2012 version, contains all the texture maps)
Steik_max_2014.rar (native format, contains all the texture maps)
Steik_OBJ.rar (obj and mtl file)
Steik_STL.rar (only stl file)
Hope you like it!
Aug 22, 2018
date added
Jun 28, 2024
last update
Reviews
There are currently no reviews for this product.
Why not be the first one to break the ice?














