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arabische Häuser low poly 3D-Modell

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game assets

Spezifikationen

  • Geometriepolygonal
  • Polygone563
  • Scheitelpunkte346
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsmixed

Formate & Dateien

(.unknown)
5 MB

arabic.unitypackage
OBJ
(.obj)

arab_buildings.obj
3ds Max
(.max)

arab_buildings.max
FBX
(.fbx)

arab_buildings.FBX
3DS
(.3ds)

arab_buildings.3DS

Beschreibung

--- UPDATE -- We have updated the unwrap and meshes. Now is more artist friendly and seamless, so the texture has been updated too. The buildings now have a 2nd non overlapping hand made UVW channel for lightmapping if needed. Please note that .obj and .3ds files don"t include the 2nd UVW channel. For Unity users we have included a unitypackage, prefab ready to import and use. --------------------------------------------- Those arabic houses where modelled and textured for an iPhone game that was never released. They are very low polycount (from 41 to 121 triangles) and they share the same texture with backed GI shadows. The package contents: - 3D files (Max 2010 file, 3DS, OBJ and FBX). -Textures (tiff and layered psd provided) They are meant to be seen from certain distance (the texture was lowered to 256x256 for the game), but with full size texture (1024x1024 is provided) they look great when close to camera. For iPhone and Unity developers, the models will be batched because they all are less than 300 vertex. note: the included lightmap in the package is just an example, and may need to be redone to fit your game or scene lighting.
Mar 13, 2018 Datum hinzugefügt
Jun 29, 2023 letztes Update

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