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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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阿拉伯房子低聚 3D模型

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1,397 访问量
game assets

规格

  • 几何polygonal
  • 多边形563
  • 顶点346
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVmixed

格式和文件

(.unknown)
5 MB

arabic.unitypackage
OBJ
(.obj)

arab_buildings.obj
3ds Max
(.max)

arab_buildings.max
FBX
(.fbx)

arab_buildings.FBX
3DS
(.3ds)

arab_buildings.3DS
3DS
10 MB

layered_psd.zip
3DS
2 MB

arab_diffuse.tif
3DS
1 MB

arab_lightmap.tif
3DS
1 MB

arab_occluded.tif

描述

--- UPDATE -- We have updated the unwrap and meshes. Now is more artist friendly and seamless, so the texture has been updated too. The buildings now have a 2nd non overlapping hand made UVW channel for lightmapping if needed. Please note that .obj and .3ds files don"t include the 2nd UVW channel. For Unity users we have included a unitypackage, prefab ready to import and use. --------------------------------------------- Those arabic houses where modelled and textured for an iPhone game that was never released. They are very low polycount (from 41 to 121 triangles) and they share the same texture with backed GI shadows. The package contents: - 3D files (Max 2010 file, 3DS, OBJ and FBX). -Textures (tiff and layered psd provided) They are meant to be seen from certain distance (the texture was lowered to 256x256 for the game), but with full size texture (1024x1024 is provided) they look great when close to camera. For iPhone and Unity developers, the models will be batched because they all are less than 300 vertex. note: the included lightmap in the package is just an example, and may need to be redone to fit your game or scene lighting.
Mar 13, 2018 添加日期
Jun 29, 2023 最后更新

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