Menschliche Kopfmuskeln 3D-Modell
1
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal
- Polygone75,064
- Scheitelpunkte75,199
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsmixed
Beschreibung
This is a mid-poly Human Head , its anatomically correct. It was originally made in 3ds Max 9 using mostly quads.
This model is suitable for use in broadcast, high-res film close-ups, advertising, scientific visualization, and forensic presentation, and video games.
This model is an accurate representation of an human head using a scale of 1unit = 1 inch. Built to real world scale, the head slice is about 3 inches long.
It contains Normal, Diffuse, Specular, Bump, Displacement, and Reflection texture maps each at a resolution of 2048 x 2048.
It utilizes sub-surface scattering shaders in Mental Ray. Three shader options are available, A standard diffuse Shader for quick rendering, a SSS Skin Fast Shader for an organic look, and finally a SSS Skin Fast Shader + Displacement shader for maximum detail.
No third-party renderer or plug-ins needed
The model represents about 8 hours of work.
Jan 16, 2018
Datum hinzugefügt
Nov 12, 2021
letztes Update
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