Prismáticos modelo 3d
0
Licencia Libre de DerechosTodos los usos extendidos
Devoluciones simples
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Presupuesto
- Geometríapolygonal_quads/tris
- Poligonos2,865
- Vértices3,050
- TexturasYes
- AparejadoNo
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolvernon-overlapping
Descripción
• Binoculars are low poly and ready for use in games or renders.
• Modeled in 3ds Max 2010
• Normal map was baked from a high poly model
• Renders are taken from the viewport using a Direct X shader
||SPECS||
Model (1 Object)
• 2865 Polys, 3050 Verts
• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space
• No special plug-ins needed to use this product
• All materials and objects named appropriately
• Object centered at the origin
• Object scaled to approximate real world size (inches)
• No lighting is included. Renderer is Default Scanline
• Tested in the UDK
• .obj and .fbx versions exported from 3ds Max 2010
Textures:
• 1024x1024 diffuse, specular and normal
• Photoshop CS5 source files for diffuse and specular maps with named layers available upon purchase
• Textures in .tga, .png and .jpg formats
• Model texture paths are stripped
Sep 24, 2018
Fecha Agregada
Oct 07, 2021
última actualización
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