Tenedor de jardín modelo 3d
0
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Presupuesto
- Geometríapolygonal
- Poligonos6,204
- Vértices6,459
- TexturasYes
- AparejadoNo
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolvernon-overlapping
Descripción
This is a model of a Garden Fork or graip.
This scene was built in Maya 2010 and rendered using
mental Ray. Lighting was achieved using an image applied to
Mental Ray's Image based lighting node then rendered with
Mental Ray Final Gather.
Images were comped in Photoshop using ambient occlusion.
Poly and Vert counts are totals for all geometry in
the scene at lowest subdivision levels.
The scene contains a control curve under which, all geometry
is parented. The curve contains a custom attribute called
SMOOTH, which has settings from 0 to 2. Should there be the
need to smooth the model, use this setting to add subdivisions
to geomety. All edges have been softened.
Renders were done with this attribute set to Smooth 1.
The model was also exported in FBX, OBJ formats and imported
into 3dsMax9. The Max file is not set up for rendering.
Some textures were created with Maya procedural textures and
will need to be recreated in Max.
Faces: 6204
Vertices:6459
Apr 20, 2018
Fecha Agregada
Feb 10, 2022
última actualización
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