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Garden Fork 3D 모델

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Garden Fork royalty-free 3d model - Preview no. 1
Garden Fork royalty-free 3d model - Preview no. 2
Garden Fork royalty-free 3d model - Preview no. 3
Garden Fork royalty-free 3d model - Preview no. 4
Garden Fork royalty-free 3d model - Preview no. 5
Garden Fork royalty-free 3d model - Preview no. 6
Garden Fork royalty-free 3d model - Preview no. 7
Garden Fork royalty-free 3d model - Preview no. 8
Garden Fork royalty-free 3d model - Preview no. 9
Garden Fork royalty-free 3d model - Preview no. 10
Garden Fork royalty-free 3d model - Preview no. 11
Garden Fork royalty-free 3d model - Preview no. 12
Garden Fork royalty-free 3d model - Preview no. 1
Garden Fork royalty-free 3d model - Preview no. 2
Garden Fork royalty-free 3d model - Preview no. 3
Garden Fork royalty-free 3d model - Preview no. 4
Garden Fork royalty-free 3d model - Preview no. 5
Garden Fork royalty-free 3d model - Preview no. 6
Garden Fork royalty-free 3d model - Preview no. 7
Garden Fork royalty-free 3d model - Preview no. 8
Garden Fork royalty-free 3d model - Preview no. 9
Garden Fork royalty-free 3d model - Preview no. 10
Garden Fork royalty-free 3d model - Preview no. 11
Garden Fork royalty-free 3d model - Preview no. 12
로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
859 방문
yourTurboModeler

명세서

  • 기하학polygonal
  • 다각형6,204
  • 정점들6,459
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

Maya
(.ma)
6 MB

mentalray 2010
GardenFork_maya2010.zip
3ds Max
(.max)

mentalray 2010
gardenFork_3dsMax9.zip
FBX
(.fbx)

gardenFork_FBX.zip
OBJ
(.obj)

gardenFork_OBJ.zip

기술

This is a model of a Garden Fork or graip. This scene was built in Maya 2010 and rendered using mental Ray. Lighting was achieved using an image applied to Mental Ray's Image based lighting node then rendered with Mental Ray Final Gather. Images were comped in Photoshop using ambient occlusion. Poly and Vert counts are totals for all geometry in the scene at lowest subdivision levels. The scene contains a control curve under which, all geometry is parented. The curve contains a custom attribute called SMOOTH, which has settings from 0 to 2. Should there be the need to smooth the model, use this setting to add subdivisions to geomety. All edges have been softened. Renders were done with this attribute set to Smooth 1. The model was also exported in FBX, OBJ formats and imported into 3dsMax9. The Max file is not set up for rendering. Some textures were created with Maya procedural textures and will need to be recreated in Max. Faces: 6204 Vertices:6459
Apr 20, 2018 추가 된 날짜
Feb 10, 2022 마지막 업데이트

리뷰

현재이 제품에 대한 리뷰가 없습니다.
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