-->
архитектуратранспортные средстваперсонажисамолетмебельэлектроникаживотныерастенияоружиеспортивныйпитаниеанатомия
Отмеченный
Закладка удалена

Садовая вилка 3D модель

0
Садовая вилка royalty-free 3d model - Preview no. 1
Садовая вилка royalty-free 3d model - Preview no. 2
Садовая вилка royalty-free 3d model - Preview no. 3
Садовая вилка royalty-free 3d model - Preview no. 4
Садовая вилка royalty-free 3d model - Preview no. 5
Садовая вилка royalty-free 3d model - Preview no. 6
Садовая вилка royalty-free 3d model - Preview no. 7
Садовая вилка royalty-free 3d model - Preview no. 8
Садовая вилка royalty-free 3d model - Preview no. 9
Садовая вилка royalty-free 3d model - Preview no. 10
Садовая вилка royalty-free 3d model - Preview no. 11
Садовая вилка royalty-free 3d model - Preview no. 12
Садовая вилка royalty-free 3d model - Preview no. 1
Садовая вилка royalty-free 3d model - Preview no. 2
Садовая вилка royalty-free 3d model - Preview no. 3
Садовая вилка royalty-free 3d model - Preview no. 4
Садовая вилка royalty-free 3d model - Preview no. 5
Садовая вилка royalty-free 3d model - Preview no. 6
Садовая вилка royalty-free 3d model - Preview no. 7
Садовая вилка royalty-free 3d model - Preview no. 8
Садовая вилка royalty-free 3d model - Preview no. 9
Садовая вилка royalty-free 3d model - Preview no. 10
Садовая вилка royalty-free 3d model - Preview no. 11
Садовая вилка royalty-free 3d model - Preview no. 12
Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
859 посещения
yourTurboModeler

Характеристики

  • Геометрияpolygonal
  • Полигоны6,204
  • вершины6,459
  • текстурыYes
  • подстроенныйNo
  • мультипликационныйNo
  • Готов к печати в 3DNo
  • Игра готова (низкополигональная)No
  • UV MappedYes
  • Развернутые уфnon-overlapping

Форматы и файлы

Maya
(.ma)
6 MB

mentalray 2010
GardenFork_maya2010.zip
3ds Max
(.max)

mentalray 2010
gardenFork_3dsMax9.zip
FBX
(.fbx)

gardenFork_FBX.zip
OBJ
(.obj)

gardenFork_OBJ.zip

Описание

This is a model of a Garden Fork or graip. This scene was built in Maya 2010 and rendered using mental Ray. Lighting was achieved using an image applied to Mental Ray's Image based lighting node then rendered with Mental Ray Final Gather. Images were comped in Photoshop using ambient occlusion. Poly and Vert counts are totals for all geometry in the scene at lowest subdivision levels. The scene contains a control curve under which, all geometry is parented. The curve contains a custom attribute called SMOOTH, which has settings from 0 to 2. Should there be the need to smooth the model, use this setting to add subdivisions to geomety. All edges have been softened. Renders were done with this attribute set to Smooth 1. The model was also exported in FBX, OBJ formats and imported into 3dsMax9. The Max file is not set up for rendering. Some textures were created with Maya procedural textures and will need to be recreated in Max. Faces: 6204 Vertices:6459
Apr 20, 2018 Дата Добавлена
Feb 10, 2022 последнее обновление

Отзывы

На данный момент нет отзывов об этом продукте.
Почему бы не первым сломать лед?