-->
ArquitecturaVehículosCaracteresAeronaveMuebleElectrónicaAnimalesPlantasArmasDeportesComidaAnatomía
Marcado
Marcador eliminado

Motor de chorro de turbina de avión Scifi modelo 3d

0
Motor de chorro de turbina de avión Scifi royalty-free modelo 3d - Preview no. 1
Motor de chorro de turbina de avión Scifi royalty-free modelo 3d - Preview no. 2
Motor de chorro de turbina de avión Scifi royalty-free modelo 3d - Preview no. 3
Motor de chorro de turbina de avión Scifi royalty-free modelo 3d - Preview no. 4
Motor de chorro de turbina de avión Scifi royalty-free modelo 3d - Preview no. 5
Motor de chorro de turbina de avión Scifi royalty-free modelo 3d - Preview no. 6
Motor de chorro de turbina de avión Scifi royalty-free modelo 3d - Preview no. 1
Motor de chorro de turbina de avión Scifi royalty-free modelo 3d - Preview no. 2
Motor de chorro de turbina de avión Scifi royalty-free modelo 3d - Preview no. 3
Motor de chorro de turbina de avión Scifi royalty-free modelo 3d - Preview no. 4
Motor de chorro de turbina de avión Scifi royalty-free modelo 3d - Preview no. 5
Motor de chorro de turbina de avión Scifi royalty-free modelo 3d - Preview no. 6
Licencia Libre de DerechosTodos los usos extendidos
Devoluciones simples
Mejor precio garantizado
Trabaja fuera de la caja
0 visitas
gofree33

Presupuesto

  • Geometríapolygonal
  • Poligonos50,075
  • Vértices56,328
  • TexturasYes
  • AparejadoNo
  • AnimadoNo
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolvermixed

Formatos y archivos

OBJ
(.obj)
1 MB

Turbine TS_obj.zip
FBX
(.fbx)
2 MB

Fighter Plane Turbine 33 04 TS_fbx.zip
Blender
(.blend)
9 MB

cycles
Fighter Plane Turbine 33 04 TS.blend
Blender
72 MB

Fighter Plane Turbine textures.zip

Descripción

This is a jet engine you can use for a scifi plane. The modelling was done in Blender. Exchange formats are exported from there. Objects and materials have reasonable names (not like Cylinder.000). Object turbine housing procedural materials and maps are left as created procedural + painted. You can easily change several input parameters and values to change the base colour, or the amount and scale of the paint damage. Some paint damage is procedurally generated and some paint damage is painted. The painted damage is based on a simple grey-scale texture. The edges are then procedurally scattered to make them hopefully look more natural. All main input parameters are located in the INPUTS frame of the shaders. Object turbine housing baked Only one principled shader is applied. Maps are baked into 4096x4096 images (colour, roughness etc.). You can use them for PBR shaders. The main body and the exhaust fins are unwrapped as non-overlapping. Enjoy!
Dec 18, 2019 Fecha Agregada
Dec 27, 2021 última actualización

Opiniones

Actualmente no hay opiniones para este producto.
¿Por qué no ser el primero en romper el hielo?