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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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Scifi Plane Turbine Jetエンジン 3Dモデル

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Scifi Plane Turbine Jetエンジン royalty-free 3d model - Preview no. 1
Scifi Plane Turbine Jetエンジン royalty-free 3d model - Preview no. 2
Scifi Plane Turbine Jetエンジン royalty-free 3d model - Preview no. 3
Scifi Plane Turbine Jetエンジン royalty-free 3d model - Preview no. 4
Scifi Plane Turbine Jetエンジン royalty-free 3d model - Preview no. 5
Scifi Plane Turbine Jetエンジン royalty-free 3d model - Preview no. 6
Scifi Plane Turbine Jetエンジン royalty-free 3d model - Preview no. 1
Scifi Plane Turbine Jetエンジン royalty-free 3d model - Preview no. 2
Scifi Plane Turbine Jetエンジン royalty-free 3d model - Preview no. 3
Scifi Plane Turbine Jetエンジン royalty-free 3d model - Preview no. 4
Scifi Plane Turbine Jetエンジン royalty-free 3d model - Preview no. 5
Scifi Plane Turbine Jetエンジン royalty-free 3d model - Preview no. 6
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gofree33

仕様

  • ジオメトリpolygonal
  • 多角形50,075
  • 頂点56,328
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVmixed

フォーマットとファイル

OBJ
(.obj)
1 MB

Turbine TS_obj.zip
FBX
(.fbx)
2 MB

Fighter Plane Turbine 33 04 TS_fbx.zip
Blender
(.blend)
9 MB

cycles
Fighter Plane Turbine 33 04 TS.blend
Blender
72 MB

Fighter Plane Turbine textures.zip

説明

This is a jet engine you can use for a scifi plane. The modelling was done in Blender. Exchange formats are exported from there. Objects and materials have reasonable names (not like Cylinder.000). Object turbine housing procedural materials and maps are left as created procedural + painted. You can easily change several input parameters and values to change the base colour, or the amount and scale of the paint damage. Some paint damage is procedurally generated and some paint damage is painted. The painted damage is based on a simple grey-scale texture. The edges are then procedurally scattered to make them hopefully look more natural. All main input parameters are located in the INPUTS frame of the shaders. Object turbine housing baked Only one principled shader is applied. Maps are baked into 4096x4096 images (colour, roughness etc.). You can use them for PBR shaders. The main body and the exhaust fins are unwrapped as non-overlapping. Enjoy!
Dec 18, 2019 追加日
Dec 27, 2021 最後の更新

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