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Tomahawk Modello 3D

0
Tomahawk royalty-free 3d model - Preview no. 1
Tomahawk royalty-free 3d model - Preview no. 2
Tomahawk royalty-free 3d model - Preview no. 3
Tomahawk royalty-free 3d model - Preview no. 4
Tomahawk royalty-free 3d model - Preview no. 5
Tomahawk royalty-free 3d model - Preview no. 1
Tomahawk royalty-free 3d model - Preview no. 2
Tomahawk royalty-free 3d model - Preview no. 3
Tomahawk royalty-free 3d model - Preview no. 4
Tomahawk royalty-free 3d model - Preview no. 5
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
110 visite
Shmigly

specificazioni

  • Geometriapolygonal
  • poligoni20,107
  • vertici20,106
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

OBJ
(.obj)
2 MB

TomahawkLow.OBJ
OBJ
14 MB

TomahawkLow_DefaultMaterial_BaseColor.png
OBJ
21 MB

TomahawkLow_DefaultMaterial_Normal.png
OBJ
12 MB

TomahawkLow_DefaultMaterial_OcclusionRoughnessMetallic.png

Descrizione

Tomahawk Weapon The roughness metal ambient texture maps are all combined within one image and separated into different colour channels. The packed map requires you to open the image within the unreal engine and click sRGB off and save. When in the material editor you need to turn the texture type to "linear colour" and use the colour channels as follows. OcclusionRoughnessMetallic (Green Channel) Linear Roughess OcclusionRoughnessMetallic (Blue Channel) Linear Metallic OcclusionRoughnessMetallic (Red Channel) Linear Ambient Occlusion
Sep 25, 2019 Data aggiunta
Jul 06, 2023 ultimo aggiornamento

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