钺 3D模型
0
规格
- 几何polygonal
- 多边形20,107
- 顶点20,106
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
Tomahawk Weapon
The roughness metal ambient texture maps are all combined within one image and separated into different colour channels.
The packed map requires you to open the image within the unreal engine and click sRGB off and save. When in the material editor you need to turn the texture type to "linear colour" and use the colour channels as follows.
OcclusionRoughnessMetallic (Green Channel) Linear Roughess
OcclusionRoughnessMetallic (Blue Channel) Linear Metallic
OcclusionRoughnessMetallic (Red Channel) Linear Ambient Occlusion
Sep 25, 2019
添加日期
Jul 06, 2023
最后更新
评测
此产品当前没有评测。
为什么不做第一个评测者呢?




