セビリアフロアランプ 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形5,960
- 頂点3,087
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
This is a realistic model of a Sevilla floor lamp.
Features:
- Texture based materials
- 2048x2048 resolution textures in TGA format
- Non-overlapping UVs
- Seamless textures
- Real world scale
- Modeled as a single, all quad mesh
- Origin at (0, 0, 0)
- Objects are well named
Triangle count:
[Zero subdivision levels]
Vertices: 3087
Triangles: 5960
[One subdivision level]
Vertices: 12,135
Triangles: 23,840
[Two subdivision levels]
Vertices: 48,111
Triangles: 95,360
- Modeled in Blender 2.68
- Rendered in Cycles
Notes:
Images were rendered in Blender Cycles using a subsurf modifier with two iterations. The lamp still looks good with one or even zero levels of subdivision depending on it's prominence in the scene. Materials are set up for Cycles and included in the .blend file. Material setup for other file formats/renderers is straightforward using the included textures. The interior scene pictured is not included.
Oct 03, 2019
追加日
Feb 05, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。








