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아자와 크 3D 모델

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아자와 크 royalty-free 3d model - Preview no. 1
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로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
1,361 방문
cgmobile

명세서

  • 기하학polygonal
  • 다각형10,730
  • 정점들11,108
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선mixed

형식 및 파일

OBJ
(.obj)

Azawakh_obj.zip
3ds Max
(.max)
32 MB

vray 1.5 ??5
Azawakh_max.zip
3DS
(.3ds)

Azawakh_3ds.zip
FBX
(.fbx)

Azawakh_fbx.zip
FBX
(.fbx)

Azawakh_fbx.zip
3DS
(.3ds)

Azawakh_3ds.zip
OBJ
(.obj)

Azawakh_obj.zip
3ds Max
(.max)
32 MB

vray 1.5 ??5
Azawakh_max.zip

기술

High Detailed Realistic Azawakh dog. Modeling in 3ds max 2008 and rendered with Vray 1.5 RC5. ********************************************* This scene is Ready to render with Vray settings. Clean topology based on quads and tris. This model is ready to be rigged and smoothable. In the folder"maps" you will find all the maps and the HDRI, used for rendering. The maps are in the. max .zip. Based on subdivided geometry (turbosmooth). Real world scale of the model - 75 cm. Body,eyes,eyebrows,whiskers are modeled separately. ********************************************* High resolution textures (color and bump maps are .TGA): color (4096x4096) bump (4096x4096) eye_color (900x900) ******************** Polycount (max/3ds/obj/fbx): body turbosmooth = 0 Verts 5260 Faces 5278 turbosmooth = 1 Verts 21080 Faces 42056 turbosmooth = 0 body,eyes,eyebrows,whiskers = Verts 11108 Faces 10730 turbosmooth = 2 render level body,eyes,eyebrows,whiskers = Verts 92312 Faces 178736 ******************************************* On these renders the post work is only the gradient background,made in photoshop. ******************************************* NOTE: Vray is required for the Max scene. The .3ds,.fbx formats are geometry with texture Mapping coords. Standart materials with the map paths are attached. The "obj.zip" is only geometry with texture Mapping coords.No materials attached. You can take the maps from the .max.zip. and use them.
Sep 14, 2018 추가 된 날짜
Sep 30, 2022 마지막 업데이트

리뷰

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