자동차 엔진 PBR 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형3,610
- 정점들3,990
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
READY FOR PBR GAME ENGINES & RENDERERS
Unreal Engine 4 | CryEngine 3 | Unity 5 | V-Ray & Other
FILE FORMATS
3ds Max 2013 | FBX | OBJ
GEOMETRY
3610 Polys | 3990 Verts | 6660 Tris
TEXTURES .PNG
4096x4096 | Metalness & Specular Workflow | Unreal Engine 4 | Unity 5 | V-Ray
INCLUDED TEXTURES
Albedo | Normal DirectX & OpenGL | Roughness | Metallic | Glossiness | Specular | Occlusion | IOR | Reflection
BAKED MAPS .PNG (16 Bit)
Color Id | Stencil Id | Normal DirectX & OpenGL | Occlusion HighPoly & LowPoly | Curvature | Position BBox & BSphere | World Space Normal DirectX & OpenGL | Thickness | Height | Uvw
BONUS
| High poly model included
ADDITIONAL NOTES
| Model is fully destructible - all holes are closed
| Optimized model included - removed invisible polygons
| Not intended for subdivision
| Polygons are all quads or tris, no n-gons
| Efficient use of the UV space
| 20-pixel padding
| Ready for Substance Painter/Designer and Quixel
| PBR textures with Correct Values
| Tested in Unreal Engine 4 & Unity 5
| All preview images are rendered with Unreal Engine 4, Unity 5 and V-Ray 3.3
| V-Ray lighting and setup file included
| No post-production was used on the presentation images
| Color Lookup Table included
| Model texture paths are stripped
| Pivot point centered at origin
| Model scaled to approximate real world size (centimeters)
| All objects and materials appropriately named
| Scene objects are organized by layers
| No special plugins needed to use this product
Apr 19, 2018
추가 된 날짜
Oct 08, 2021
마지막 업데이트
리뷰
현재이 제품에 대한 리뷰가 없습니다.
얼음을 깬 첫 번째 사람이되지 않겠습니까?





