汽车发动机PBR 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形3,610
- 顶点3,990
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
READY FOR PBR GAME ENGINES & RENDERERS
Unreal Engine 4 | CryEngine 3 | Unity 5 | V-Ray & Other
FILE FORMATS
3ds Max 2013 | FBX | OBJ
GEOMETRY
3610 Polys | 3990 Verts | 6660 Tris
TEXTURES .PNG
4096x4096 | Metalness & Specular Workflow | Unreal Engine 4 | Unity 5 | V-Ray
INCLUDED TEXTURES
Albedo | Normal DirectX & OpenGL | Roughness | Metallic | Glossiness | Specular | Occlusion | IOR | Reflection
BAKED MAPS .PNG (16 Bit)
Color Id | Stencil Id | Normal DirectX & OpenGL | Occlusion HighPoly & LowPoly | Curvature | Position BBox & BSphere | World Space Normal DirectX & OpenGL | Thickness | Height | Uvw
BONUS
| High poly model included
ADDITIONAL NOTES
| Model is fully destructible - all holes are closed
| Optimized model included - removed invisible polygons
| Not intended for subdivision
| Polygons are all quads or tris, no n-gons
| Efficient use of the UV space
| 20-pixel padding
| Ready for Substance Painter/Designer and Quixel
| PBR textures with Correct Values
| Tested in Unreal Engine 4 & Unity 5
| All preview images are rendered with Unreal Engine 4, Unity 5 and V-Ray 3.3
| V-Ray lighting and setup file included
| No post-production was used on the presentation images
| Color Lookup Table included
| Model texture paths are stripped
| Pivot point centered at origin
| Model scaled to approximate real world size (centimeters)
| All objects and materials appropriately named
| Scene objects are organized by layers
| No special plugins needed to use this product
Apr 19, 2018
添加日期
Oct 08, 2021
最后更新
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