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인간의 입 3D 모델

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인간의 입 royalty-free 3d model - Preview no. 1
인간의 입 royalty-free 3d model - Preview no. 2
인간의 입 royalty-free 3d model - Preview no. 3
인간의 입 royalty-free 3d model - Preview no. 4
인간의 입 royalty-free 3d model - Preview no. 5
인간의 입 royalty-free 3d model - Preview no. 6
인간의 입 royalty-free 3d model - Preview no. 7
인간의 입 royalty-free 3d model - Preview no. 8
인간의 입 royalty-free 3d model - Preview no. 9
인간의 입 royalty-free 3d model - Preview no. 1
인간의 입 royalty-free 3d model - Preview no. 2
인간의 입 royalty-free 3d model - Preview no. 3
인간의 입 royalty-free 3d model - Preview no. 4
인간의 입 royalty-free 3d model - Preview no. 5
인간의 입 royalty-free 3d model - Preview no. 6
인간의 입 royalty-free 3d model - Preview no. 7
인간의 입 royalty-free 3d model - Preview no. 8
인간의 입 royalty-free 3d model - Preview no. 9
로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
1,510 방문
irrfeuer

명세서

  • 기하학polygonal_quads only
  • 다각형20,328
  • 정점들20,973
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

3ds Max
(.max)
25 MB

vray 2.40.01
Mouth_3dsMax_2013.zip
3ds Max
(.max)
25 MB

vray 2.40.01
Mouth_3dsMax_2010.zip
FBX
(.fbx)
25 MB

Mouth_FBX_2009.zip
OBJ
(.obj)
25 MB

Mouth_OBJ.zip

기술

==========General========== This is an realistic Model of an human Mouth, ideal for any kind of Using. The 3ds Max Files include the complete Scene. (Subsurfing Scattering Materials, Lighting Setup, Camera and is well organized in Layers) One Frame needs 2 Minutes for Rendering on a Six Core AMD Phenom II 1090T Processor with 3.8Ghz clock. The Native File is the 3ds Max 2013 Version, and VRay 2.40.01 is set as Renderer. For Best Results use Turbosmooth Iteration 1. ==========Geometry========== The Mouth contains four Meshes and are grouped together. ("Mouth_Group") - Gum: 5248 Polys - Tongue: 1472 Polys - TeethUpper: 6728 Polys - TeethLower: 6880 Polys ==========Materials========== Two VRayFastSSS2 Materials are used. One SSS Material for Gums/Tongue/Throat and one for the Teeth, both with slight Ambient Occlussion. (No Global Ilumination needed!) ==========Textures========== 6 Texture Maps are used: - MouthDif.tif (2048x2048) uncompressed 8 Bit TIFF = Diffuse - MouthSpec.tif (2048x2048) uncompressed 8 Bit TIFF = Specular - MouthNor.tif (2048x2048) uncompressed 8 Bit TIFF = Normal - MouthScat.tif (2048x2048) uncompressed 8 Bit TIFF = Scatter - MouthSSS.tif (2048x2048) uncompressed 8 Bit TIFF = SSS - MouthDisp.exr (2048x2048) 32 Bit EXR = Displacement (No Tweaking is needed for correct Displacement) Note: In the first and second Thumbnail is the throat cut out for better presentation.
Sep 19, 2018 추가 된 날짜
Feb 03, 2022 마지막 업데이트

리뷰

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