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Human Mouth 3D Model

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Human Mouth royalty-free 3d model - Preview no. 1
Human Mouth royalty-free 3d model - Preview no. 2
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Human Mouth royalty-free 3d model - Preview no. 8
Human Mouth royalty-free 3d model - Preview no. 9
Human Mouth royalty-free 3d model - Preview no. 1
Human Mouth royalty-free 3d model - Preview no. 2
Human Mouth royalty-free 3d model - Preview no. 3
Human Mouth royalty-free 3d model - Preview no. 4
Human Mouth royalty-free 3d model - Preview no. 5
Human Mouth royalty-free 3d model - Preview no. 6
Human Mouth royalty-free 3d model - Preview no. 7
Human Mouth royalty-free 3d model - Preview no. 8
Human Mouth royalty-free 3d model - Preview no. 9
49
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
1,396 visits
irrfeuer

Specifications

  • Geometrypolygonal_quads only
  • Polygons20,328
  • Vertices20,973
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

3ds Max
(.max)
25 MB

vray 2.40.01
Mouth_3dsMax_2013.zip
3ds Max
(.max)
25 MB

vray 2.40.01
Mouth_3dsMax_2010.zip
OBJ
(.obj)
25 MB

Mouth_OBJ.zip
FBX
(.fbx)
25 MB

Mouth_FBX_2009.zip

Description

==========General========== This is an realistic Model of an human Mouth, ideal for any kind of Using. The 3ds Max Files include the complete Scene. (Subsurfing Scattering Materials, Lighting Setup, Camera and is well organized in Layers) One Frame needs 2 Minutes for Rendering on a Six Core AMD Phenom II 1090T Processor with 3.8Ghz clock. The Native File is the 3ds Max 2013 Version, and VRay 2.40.01 is set as Renderer. For Best Results use Turbosmooth Iteration 1. ==========Geometry========== The Mouth contains four Meshes and are grouped together. ("Mouth_Group") - Gum: 5248 Polys - Tongue: 1472 Polys - TeethUpper: 6728 Polys - TeethLower: 6880 Polys ==========Materials========== Two VRayFastSSS2 Materials are used. One SSS Material for Gums/Tongue/Throat and one for the Teeth, both with slight Ambient Occlussion. (No Global Ilumination needed!) ==========Textures========== 6 Texture Maps are used: - MouthDif.tif (2048x2048) uncompressed 8 Bit TIFF = Diffuse - MouthSpec.tif (2048x2048) uncompressed 8 Bit TIFF = Specular - MouthNor.tif (2048x2048) uncompressed 8 Bit TIFF = Normal - MouthScat.tif (2048x2048) uncompressed 8 Bit TIFF = Scatter - MouthSSS.tif (2048x2048) uncompressed 8 Bit TIFF = SSS - MouthDisp.exr (2048x2048) 32 Bit EXR = Displacement (No Tweaking is needed for correct Displacement) Note: In the first and second Thumbnail is the throat cut out for better presentation.
Sep 19, 2018 date added
Oct 15, 2019 last update

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