입 3D 모델
0
명세서
- 기하학polygonal_quads only
- 다각형12,966
- 정점들13,819
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선mixed
기술
This is a high quality, carefully and seamlessly textured all quad model of the inside of a mouth. Gums, throat, inner cheeks and tongue are one continues piece of geometry. The inner cheeks are supplied as a separate piece of geometry to make it easier to merge it with the lips and outside of the face. After merging, the resulting geometry can be merged with the gums and tongue geometry for a seamless, edgeless head geometry.
I recommend placing and shaping all the mouth geometry with a lattice deformer to ensure all vertices remain in the correct position relative to each other. After this, the merging of inner cheek and mouth can take place.
The geometry has been set up in centimeters, and the size is 7.55 (L) x 6.1 (W) x 3.7 (H) cm.
The mouth shader is a Vray SSS shader has been textured with 4096 x 4096 jpg textures for mouth and normal map. There is also a 16 bit 4096 x 4096 tif map for displacement.
Jun 09, 2020
추가 된 날짜
Oct 05, 2021
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리뷰
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