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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
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robertdewit

规格

  • 几何polygonal_quads only
  • 多边形12,966
  • 顶点13,819
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVmixed

格式和文件

FBX
(.fbx)
10 MB

MouthFBX.rar
OBJ
(.obj)
10 MB

MouthOBJ.rar
Maya
(.ma)
10 MB

vray 3.0
MouthMaya.rar

描述

This is a high quality, carefully and seamlessly textured all quad model of the inside of a mouth. Gums, throat, inner cheeks and tongue are one continues piece of geometry. The inner cheeks are supplied as a separate piece of geometry to make it easier to merge it with the lips and outside of the face. After merging, the resulting geometry can be merged with the gums and tongue geometry for a seamless, edgeless head geometry. I recommend placing and shaping all the mouth geometry with a lattice deformer to ensure all vertices remain in the correct position relative to each other. After this, the merging of inner cheek and mouth can take place. The geometry has been set up in centimeters, and the size is 7.55 (L) x 6.1 (W) x 3.7 (H) cm. The mouth shader is a Vray SSS shader has been textured with 4096 x 4096 jpg textures for mouth and normal map. There is also a 16 bit 4096 x 4096 tif map for displacement.
Jun 09, 2020 添加日期
Oct 05, 2021 最后更新

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