Рот 3D модель
0
Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
Характеристики
- Геометрияpolygonal_quads only
- Полигоны12,966
- вершины13,819
- текстурыYes
- подстроенныйNo
- мультипликационныйNo
- Готов к печати в 3DNo
- Игра готова (низкополигональная)No
- UV MappedYes
- Развернутые уфmixed
Описание
This is a high quality, carefully and seamlessly textured all quad model of the inside of a mouth. Gums, throat, inner cheeks and tongue are one continues piece of geometry. The inner cheeks are supplied as a separate piece of geometry to make it easier to merge it with the lips and outside of the face. After merging, the resulting geometry can be merged with the gums and tongue geometry for a seamless, edgeless head geometry.
I recommend placing and shaping all the mouth geometry with a lattice deformer to ensure all vertices remain in the correct position relative to each other. After this, the merging of inner cheek and mouth can take place.
The geometry has been set up in centimeters, and the size is 7.55 (L) x 6.1 (W) x 3.7 (H) cm.
The mouth shader is a Vray SSS shader has been textured with 4096 x 4096 jpg textures for mouth and normal map. There is also a 16 bit 4096 x 4096 tif map for displacement.
Jun 09, 2020
Дата Добавлена
Oct 05, 2021
последнее обновление
Отзывы
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