口 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形12,966
- 頂点13,819
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVmixed
説明
This is a high quality, carefully and seamlessly textured all quad model of the inside of a mouth. Gums, throat, inner cheeks and tongue are one continues piece of geometry. The inner cheeks are supplied as a separate piece of geometry to make it easier to merge it with the lips and outside of the face. After merging, the resulting geometry can be merged with the gums and tongue geometry for a seamless, edgeless head geometry.
I recommend placing and shaping all the mouth geometry with a lattice deformer to ensure all vertices remain in the correct position relative to each other. After this, the merging of inner cheek and mouth can take place.
The geometry has been set up in centimeters, and the size is 7.55 (L) x 6.1 (W) x 3.7 (H) cm.
The mouth shader is a Vray SSS shader has been textured with 4096 x 4096 jpg textures for mouth and normal map. There is also a 16 bit 4096 x 4096 tif map for displacement.
Jun 09, 2020
追加日
Oct 05, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。





















