Realistic Human Eye 3D 모델
1
명세서
- 기하학polygonal_quads/tris
- 다각형972
- 정점들964
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선mixed
기술
Realistic 3d model of a human eye originally created in 3ds Max 2011 and rendered using Mental Ray.
||FORMATS||
3ds Max 2011 (native)
Maya 2009
Autodesk FBX
OBJ
3ds
||MODEL DETAILS||
Subdivide for close up high resolution mesh or use at base level for real time purpose.
Count provided is without subdivision
Polys - 972
Vert - 964
Model is a group of three objects in real world scale
1. Eyeball
2. Iris
3. Pupil
||TEXTURES||
All textures are 4096 X 4096 in resolution and in tga format. Two additional color textures are
provided for iris.
1. iris_color1.tga
2. iris_color2.tga
3. iris_color3.tga
4. iris_spec.tga
5. eyeball_color.tga
6. eyeball_bump.tga
7. eyeball_opacity.tga (native formats use procedural ramp instead of this texture)
A reflection map used from 3ds Max maps folder named Loft_Med.hdr is also included with native format.
Sep 14, 2018
추가 된 날짜
Aug 21, 2021
마지막 업데이트
리뷰
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