リアルな人間の目 3Dモデル
1
仕様
- ジオメトリpolygonal_quads/tris
- 多角形972
- 頂点964
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVmixed
説明
Realistic 3d model of a human eye originally created in 3ds Max 2011 and rendered using Mental Ray.
||FORMATS||
3ds Max 2011 (native)
Maya 2009
Autodesk FBX
OBJ
3ds
||MODEL DETAILS||
Subdivide for close up high resolution mesh or use at base level for real time purpose.
Count provided is without subdivision
Polys - 972
Vert - 964
Model is a group of three objects in real world scale
1. Eyeball
2. Iris
3. Pupil
||TEXTURES||
All textures are 4096 X 4096 in resolution and in tga format. Two additional color textures are
provided for iris.
1. iris_color1.tga
2. iris_color2.tga
3. iris_color3.tga
4. iris_spec.tga
5. eyeball_color.tga
6. eyeball_bump.tga
7. eyeball_opacity.tga (native formats use procedural ramp instead of this texture)
A reflection map used from 3ds Max maps folder named Loft_Med.hdr is also included with native format.
Sep 14, 2018
追加日
Aug 21, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。
















