Realistic Human Eye 3D Model
1
Specifications
- Geometrypolygonal_quads/tris
- Polygons972
- Vertices964
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
Realistic 3d model of a human eye originally created in 3ds Max 2011 and rendered using Mental Ray.
||FORMATS||
3ds Max 2011 (native)
Maya 2009
Autodesk FBX
OBJ
3ds
||MODEL DETAILS||
Subdivide for close up high resolution mesh or use at base level for real time purpose.
Count provided is without subdivision
Polys - 972
Vert - 964
Model is a group of three objects in real world scale
1. Eyeball
2. Iris
3. Pupil
||TEXTURES||
All textures are 4096 X 4096 in resolution and in tga format. Two additional color textures are
provided for iris.
1. iris_color1.tga
2. iris_color2.tga
3. iris_color3.tga
4. iris_spec.tga
5. eyeball_color.tga
6. eyeball_bump.tga
7. eyeball_opacity.tga (native formats use procedural ramp instead of this texture)
A reflection map used from 3ds Max maps folder named Loft_Med.hdr is also included with native format.
Sep 14, 2018
date added
Aug 21, 2021
last update
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