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Tri-Bot 공상 과학 로봇 개념 3D 모델

2
Tri-Bot 공상 과학 로봇 개념 royalty-free 3d model - Preview no. 1
Tri-Bot 공상 과학 로봇 개념 royalty-free 3d model - Preview no. 2
Tri-Bot 공상 과학 로봇 개념 royalty-free 3d model - Preview no. 3
Tri-Bot 공상 과학 로봇 개념 royalty-free 3d model - Preview no. 4
Tri-Bot 공상 과학 로봇 개념 royalty-free 3d model - Preview no. 5
Tri-Bot 공상 과학 로봇 개념 royalty-free 3d model - Preview no. 6
Tri-Bot 공상 과학 로봇 개념 royalty-free 3d model - Preview no. 7
Tri-Bot 공상 과학 로봇 개념 royalty-free 3d model - Preview no. 1
Tri-Bot 공상 과학 로봇 개념 royalty-free 3d model - Preview no. 2
Tri-Bot 공상 과학 로봇 개념 royalty-free 3d model - Preview no. 3
Tri-Bot 공상 과학 로봇 개념 royalty-free 3d model - Preview no. 4
Tri-Bot 공상 과학 로봇 개념 royalty-free 3d model - Preview no. 5
Tri-Bot 공상 과학 로봇 개념 royalty-free 3d model - Preview no. 6
Tri-Bot 공상 과학 로봇 개념 royalty-free 3d model - Preview no. 7
로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
1,780 방문
wingedserpent776

명세서

  • 기하학polygonal
  • 다각형13,654
  • 정점들7,350
  • 텍스처Yes
  • 딱딱한Yes
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

Maya
(.ma)
1 MB

mentalray 2013
Tri-Bot.mb
3ds Max
(.max)
1 MB

mentalray
Tri-Bot.max
3DS
(.3ds)
4 MB

Tri-Bot.3DS
FBX
(.fbx)

Tri-Bot.fbx
OBJ
(.obj)
1 MB

Tri-Bot.obj
Collada
(.dae)
8 MB

Tri-Bot.dae

기술

The "Tri-Bot" is the perfect addition to any animation arsenal! Ready to be animated right out of the box in Maya. //// NOTE //// RIGGING WILL ONLY WORK IN MAYA VERSION FEATURES Full custom rig in Maya 2013 -IK leg controls -Driver driven controls for pop-out turret/missiles -Scale control allows the entire rig to be easily scaled to fit any scene -Aim controls for turret gun and "eye lense" -Proper names and limits on controllers -Never have to touch the geometry for animation, everything is driven by control curves. -Frozen transforms allow the model to quickly return to it's base pose. Organized scene with no extra geometry or empty groups Separate layers for lighting, backdrop, IK handles, joints, polevectors, controllers, and geometry. Mentalray Materials Geometry -Rendered with mental ray and smoothing -Un-Smoothed polycount = 13,654 Triangles Non-Overlapping UV Mapping allows for proper baking of texture/light maps. All Textures can be downloaded as a supporting .ZIP file Textures -3 Diffuse textures(4k green,4k metal,1k white) -2 Normal Maps(4k, 2k) -3 Incandescent/illumination maps for the lights(1k) -1 Baked Occlusion map(4k) All images are in TGA Format Formats Maya 2013 (Native) Max 2015 3DS FBX OBJ DAE Just a reminder, only the Maya version supports the rig for this model, non-native formats may have typical export related issues. If you like it, don't forget to rate it.
Jan 11, 2018 추가 된 날짜
May 19, 2022 마지막 업데이트

리뷰

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