Tri-Bot science fiction robota pojęcie Model 3D
2
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal
- Wieloboki13,654
- Wierzchołki7,350
- TeksturyYes
- RiggedYes
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVnon-overlapping
Opis
The "Tri-Bot" is the perfect addition to any animation arsenal! Ready to be animated right out of the box in Maya.
//// NOTE //// RIGGING WILL ONLY WORK IN MAYA VERSION
FEATURES
Full custom rig in Maya 2013
-IK leg controls
-Driver driven controls for pop-out turret/missiles
-Scale control allows the entire rig to be easily scaled to fit any scene
-Aim controls for turret gun and "eye lense"
-Proper names and limits on controllers
-Never have to touch the geometry for animation, everything is driven by control curves.
-Frozen transforms allow the model to quickly return to it's base pose.
Organized scene with no extra geometry or empty groups
Separate layers for lighting, backdrop, IK handles, joints, polevectors, controllers, and geometry.
Mentalray Materials
Geometry
-Rendered with mental ray and smoothing
-Un-Smoothed polycount = 13,654 Triangles
Non-Overlapping UV Mapping allows for proper baking of texture/light maps.
All Textures can be downloaded as a supporting .ZIP file
Textures
-3 Diffuse textures(4k green,4k metal,1k white)
-2 Normal Maps(4k, 2k)
-3 Incandescent/illumination maps for the lights(1k)
-1 Baked Occlusion map(4k)
All images are in TGA Format
Formats
Maya 2013 (Native)
Max 2015
3DS
FBX
OBJ
DAE
Just a reminder, only the Maya version supports the rig for this model, non-native formats may have typical export related issues.
If you like it, don't forget to rate it.
Jan 11, 2018
Data dodania
May 19, 2022
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?






