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Keratine-eiwitmolecule [3TNU] 3d model

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Keratine-eiwitmolecule [3TNU] royalty-free 3d model - Preview no. 1
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Keratine-eiwitmolecule [3TNU] royalty-free 3d model - Preview no. 5
Keratine-eiwitmolecule [3TNU] royalty-free 3d model - Preview no. 1
Keratine-eiwitmolecule [3TNU] royalty-free 3d model - Preview no. 2
Keratine-eiwitmolecule [3TNU] royalty-free 3d model - Preview no. 3
Keratine-eiwitmolecule [3TNU] royalty-free 3d model - Preview no. 4
Keratine-eiwitmolecule [3TNU] royalty-free 3d model - Preview no. 5
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34 bezoeken
Thunderossa

bestek

  • Geometriepolygonal
  • polygonen1,449,600
  • hoekpunten727,820
  • texturesNo
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snone

Formaten en bestanden

3ds Max
(.max)
3 MB

default_scanline
Keratin.max

Omschrijving

3TNU Keratin Model by Thunderossa Polys: 1,449,600 Verts: 727,820 Animated: No Included Files: Keratin.max (v. 2011) Keratin-Front.png Keratin-Left.png Keratin-Perspective.png Keratin-Pretty.jpg Keratin-Top.png Atomic Structure of this model: Carbon 921 (Grey) Nitrogen 273 (Blue) Oxygen 304 (Red) Sulfer 12 (Yellow) NOTES: Keratin is the fibrous organic protein substance that makes up our hair & fingernails. This model is just one molecule. I left this model in it's basic form so that you could manipulate it to your needs. It's extremely heavy on the polygon count, so you may want to optimize. I created this model when I was making videos for a vitamin company. Steps to optimize are below. THERE MAY BE A STRAY ATOM OR TWO. This was my original and I've since manipulated it several different ways for various uses. This is why you'll want to progressively save. TIPS: As you edit the file, you'll want to progressively save. ie Keratin-001.max, Keratin-002.max etc. Or Keratin-001-start.max, Keratin-002-attach-Carbon-01.max, Keratin-003-attach-Nitrogen.max, etc. Because of the heavy poly count, you may want to create single renders and layer them appropriately in your image editing programs. What I did to optimize: 1. Select a Carbon atom. 2. Convert that Sphere to Editible Mesh. 3. In the roll-out menu: Attach from List (Select ALL the Carbon atoms) 4. Repeat for Nitrogen, Oxygen, and Sulfer. (Progressively save!!) 5. either pro-optimize each group or attach all and optimize the entire model.
Oct 04, 2019 Datum toegevoegd
Feb 20, 2022 laatste update

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