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Eye speculum Model 3D

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Eye speculum royalty-free 3d model - Preview no. 1
Eye speculum royalty-free 3d model - Preview no. 2
Eye speculum royalty-free 3d model - Preview no. 3
Eye speculum royalty-free 3d model - Preview no. 4
Eye speculum royalty-free 3d model - Preview no. 5
Eye speculum royalty-free 3d model - Preview no. 6
Eye speculum royalty-free 3d model - Preview no. 7
Eye speculum royalty-free 3d model - Preview no. 8
Eye speculum royalty-free 3d model - Preview no. 1
Eye speculum royalty-free 3d model - Preview no. 2
Eye speculum royalty-free 3d model - Preview no. 3
Eye speculum royalty-free 3d model - Preview no. 4
Eye speculum royalty-free 3d model - Preview no. 5
Eye speculum royalty-free 3d model - Preview no. 6
Eye speculum royalty-free 3d model - Preview no. 7
Eye speculum royalty-free 3d model - Preview no. 8
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
5 Odwiedziny
Arjo Rozendaal

Specyfikacje

  • Geometriapolygonal_quads only
  • Wieloboki5,691
  • Wierzchołki5,708
  • TeksturyYes
  • RiggedYes
  • OżywionyNo
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVnon-overlapping

Formaty i pliki

Cinema 4D
(.c4d)
5 MB

vray 1.2.6
Eye_speculum_Vray.zip
Cinema 4D
(.c4d)
5 MB

advanced
Eye_speculum_AR.zip
OBJ
(.obj)

Eye_speculum_OBJ.zip
FBX
(.fbx)

Eye_speculum_FBX.zip

Opis

Lieberman Eye Speculum The model has been created according to real world sizes. It has been created with Cinema 4D R15 and is compatible with R12+ Prime. The objects consist of quads only and are put in a Subdivision Surface object to create a nicely rounded object. The Cinema 4D version has been rigged; move the screw up and down to open or close the legs. The FBX file has the proper structure to be able to set up the IK rig in other software. The Cinema 4D Advanced Render and VrayforC4D versions contain a studio setup with a HDR image as reflection and GI environment. The presentation images have been rendered with VrayforC4D. Textures included: screw_bump.jpg, size 256 x 256 pixels. environment HDR (only in the Cinema 4D packages) 2000 x 1000 pixels. The FBX and OBJ files are created without the Subdivision Surface. So you can apply subdivisions in your own 3D package.
Nov 12, 2019 Data dodania
Feb 15, 2022 Ostatnia aktualizacja

Recenzje

Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?