Mech Neck Walker - Blender Game Engine and Unity 3D Model 3D
368
Licencja do użytku osobistego
Specyfikacje
- Geometria- Geometrie -
- Wieloboki35,234
- Wierzchołki18,138
- TeksturyYes
- MateriałyYes
- RiggedYes
- OżywionyYes
- Gotowy do druku 3DNo
- Game Ready (low poly)Yes
- Mapowanie UVYes
- Nieopakowane UV- Unverpackte UVs -
Opis
Here is my Mech Neck Walker design with an animation control menu for the Blender Game Engine.

There are three scenes.
1. TestGround scene:

The scene where everything happens. Contains the camera control and the grouped Mech_Neck scene.
2. MechNeck scene:

Contains my animated model for editing.
I made this scene because it is a very complex object with many parts and so I wanted to have it separate from the main scene.
3. AnimationMenu scene:

Overlay scene for the mouse input to change the animation and the animation speed.
Game Engine Controls:
Some animations:





Feel free to use this as a template for your own animated models :)
You have not the right to use the model or the textures for commercial purposes.
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
---
My name is Dennis Haupt.
3D-artist for modeling, texturing, rigging and animation since 2008.
My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---

There are three scenes.
1. TestGround scene:

The scene where everything happens. Contains the camera control and the grouped Mech_Neck scene.
2. MechNeck scene:

Contains my animated model for editing.
I made this scene because it is a very complex object with many parts and so I wanted to have it separate from the main scene.
3. AnimationMenu scene:

Overlay scene for the mouse input to change the animation and the animation speed.
Game Engine Controls:
- Left mouse button for changing the animation and the animationspeed into the menu.
- Hold right mouse button to rotate
- Mouse wheel up/down to zoom in/out
Some animations:

- Idel 1

- Idel 2

- Walk Cycle

- Run Cycle

- Broken
Feel free to use this as a template for your own animated models :)
You have not the right to use the model or the textures for commercial purposes.
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
---
My name is Dennis Haupt.
3D-artist for modeling, texturing, rigging and animation since 2008.
My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---
Nov 04, 2018
Data dodania
Nov 20, 2019
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