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Recipiente IBC Modelo 3D

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Especificações

  • Geometriapolygonal_quads/tris
  • Polígonos2,580
  • Vértices2,379
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosoverlapping

Formatos e Arquivos

3ds Max
(.max)
21 MB

default_scanline
ibccontainer_2016_max.zip
FBX
(.fbx)
21 MB

ibccontainer_fbx.zip
OBJ
(.obj)
21 MB

ibccontainer_obj.zip

Descrição

IBC Container is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision. The main renders and wireframes were done in Marmoset Toolbag 2. ||SPECS|| Low Poly Model (1 Object) -ibccontainer - 4508 Total Tris - 2580 Total Polys - 2379 Total Verts -Polygons are all quads or tris, no n-gons -Model unwrapped manually to make most efficient use of the UV space. -All materials and objects named appropriately -Scaled to approximate real world size (inches) -Dimensions: 41'' x 51'' x 42'' -Tested in Marmoset Toolbag 2 (see renders) -Tested in Unreal Engine 4 -No special plug-ins needed to use this product -.obj and .fbx versions exported from 3ds Max 2016 || Textures || -2048x2048 diffuse, specular, gloss, metalness, normal and AO (ambient occlusion) maps -Textures designed for physically based rendering (PBR) -Textures in .tga format -Model texture paths are stripped -a Photosohp .psd with a color ID map, text layers and more also included to make editing the texture easier. || Bonus || The high poly model used to bake the texture maps is also included as a separate download upon purchase of this product. * Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor. Unreal Engine 4 and Source Engine will need the green channel inverted.
Mar 13, 2018 data adicionada
Aug 25, 2021 última atualização

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