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Generic Human - Topology Wireframe - Maya 3D модель

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Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
3,662 посещения
ScanLab Photogrammetry

Характеристики

  • Геометрияpolygonal
  • Полигоны6,682
  • вершины6,686
  • текстурыNo
  • подстроенныйNo
  • мультипликационныйNo
  • Готов к печати в 3DNo
  • Игра готова (низкополигональная)No
  • UV MappedYes
  • Развернутые уфnon-overlapping

Форматы и файлы

Maya
(.ma)
1 MB

mentalray 3
BaseMesh_Topology.ma
OBJ
(.obj)

Base_mesh_Topology_by_ScanlabPhotogrammetry_000.obj

Описание

Base Mesh at its Best, I've been doing this since 1998 Polygonal Features: Quad Parameterized, Light Resolution, Concentric Pole Alignment, Edge Loops, Fewest T junctions, Hybrid of Langer and Relaxed Skin Tension Lines, Guided Topology Looping UV Features: Unwrapped, Parametrized, Strategically Positioned, Adjustable Resolution - for cases where you need more - scale UVs 3x and you'll get into UDIMs. Relaxed Other features: PolyGrouped into UV sections Concentrically split mouth and eye areas Centrally sliced for easy wrap control and projection, Concentric ears About: I've been doing character modelling since 2001, got a little obsessed with Topology, as went as far as researching plastic surgery incisions, looking at pictures and constantly thinking of a better way to model topology. Researching cell alignment and reasons behind how cells grow. In fact, some things which are listed as features of this base mesh won't even make sense to you. But they will, once you start cutting it and will get to the exact same result in 10 years time. Buy, Study, Improve.
Apr 25, 2018 Дата Добавлена
Sep 16, 2021 последнее обновление

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