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BGE-byggnaden 3D-modell

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3dhaupt

Specifikationer

  • Geometri- Geometrie -
  • polygoner0
  • hörn0
  • strukturerYes
  • materialYes
  • riggadeYes
  • AnimeradYes
  • 3D Printable ReadyNo
  • Spelklar (låg poly)Yes
  • UV MappadYes
  • Unwrapped UVs- Unverpackte UVs -

Formater och filer

Blender
(.blend)

Standard
5cokmhrg5i0w-BGE_Building_1-03.zip

Beskrivning

This is my BGE-Playground, which I had created in Blender from 17.11.2013 to 10.12.2013 for fun.

Video - BGE Test Building 1.0

 Basic control:
  • W-Key - move forward
  • S-Key - move back
  • A-Key - move to the left
  • D-Key - move to the right
  • F-Key - jump
  • Left Mouse Button - activate the lights
  • E-Key - open Doors
  • Left-Shift-Key - zoom in and out
  • Space-Key - hold to run
Object controls:
  • Right Mouse Button -throw the green navigation spheres which interact with the navigation mesh and tries to follow the PlayerBox-Object
  • E-Key - throw the red navigation spheres which do not interact with the navigation mesh and tries to follow the PlayerBox-Object
  • T-Key - throw the blue spheres which flee from the PlayerBox-Object
  • Z-Key - throw the metallic spheres which lose their dynamics on 3 meters distance to the PlayerBox-Object
  • G-Key - throw a simple sphere without special properties
  • H-Key - throw the soft body object number 1, a softbody plane
  • J-Key - throw the soft body object number 2, a softbody cube
  • B-Key - throw a destructible box
  • Q-Key - restores the dynamics of all the objects which have suspended their dynamics
Daylight control:
  • you can control the daylight/daytime by pressing the + and - key right to the Numpad.
2D-filter control:
  • you can activate and deactivate the standard 2D-filter by pressing 1,2,3,4,5,6,7,8,9,0-key on the Numpad
 Navigation Mesh Test EXTREME

 Fun with Suspend and Restore Dynamics

 Building Update (just added some old 3d Models)

Building Update (controllable ceiling lights and doors)



You can use my 3d-model only for non-commercial, personal/private and editorial use!

Made by Dennis Haupt aka 3DHaupt

3DHaupt.com  


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My name is Dennis Haupt.
 
3D-artist for modeling, texturing, rigging and animation since 2008. 

My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.​​

Location: Germany - Thuringia - Ilmenau

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System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM

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Jul 04, 2016 datum tillagt
Nov 20, 2019 senaste uppdateringen

kommentarer

För att skicka din kommentar måste du
https://3dhaupt.com/bge-building/
3dhaupt 6 år sedan Reply2
https://www.youtube.com/watch?v=HfyxBEOuczc
3dhaupt 6 år sedan Reply2
Excellent work. Thank you so much. Most impressive indeed.
franko911 10 år sedan Reply2
Thanks :)
3dhaupt 10 år sedan Reply2